Last Updated: February 22, 2005
class: Fighter race: human (Chondathan) level: 2 alignment: neutral good xp: 2925 deity: Chauntea size: M age: 20 gender: male height: 6'2" eyes: black hair: black skin: white weight: 240 lbs Campaign: Forgotten Realms, The House of the Summer Rose Home Region: The Dalelands, Mistledale, Ashabenford Languages: Chondathan (native) ==================================================================================== STR: 18 +4 HP: 21 Speed: 30 ft DEX: 14 +2 AC: 19 CON: 15 +2 = 10 + 4 + 2 + 2 + 0 + 0 + 0 + 1 INT: 10 0 base + armor + shield + dex + size + nat + deflect + misc WIS: 10 0 AC touch: 13 CHA: 8 -1 AC flat-footed: 17 Initiative: +2 Base Attack: +2 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +6 = 3 +2 +1 (luck) Reflex: +3 = 0 +2 +1 (luck) Will: +1 = 0 0 +1 (luck) ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- bastard sword +8 1d10+3 19-20/x2 - S silver, masterwork, one handed composite +5 1d8+4 x3 110 ft P STR+4, masterwork longbow (1d8+3) (silver arrows) dagger +6 1d4+4 19-20/x2 10 ft P/S cold iron +4 thr Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ mithral chain light +4 +6 0 10 % 30 ft 10 lb shirt large darkwood shield +2 n/a 0 15 % n/a 5 lb shield ==================================================================================== SKILLS: Total = 15 max = 5 Ability Mod Ranks Misc appraise* INT balance* DEX bluff* CHA +10 climb* STR +4 4 +2 (kit) concentration* CON craft* INT decipher script INT diplomacy* CHA disable device INT disguise* CHA escape artist* DEX forgery* INT gather information* CHA 0 handle animal CHA -1 1 heal* WIS hide* DEX 0 intimidate* CHA -1 1 +6 jump* STR +4 2 knowledge, arcana INT knowledge, architecture INT knowledge, local: Dalelands INT listen* WIS move silently* DEX open lock DEX perform CHA profession WIS +7 ride* DEX +2 5 search* INT sense motive* WIS sleight of hand DEX spellcraft INT spot* WIS survival* WIS +6 swim* STR +4 2 tumble DEX use magic device CHA +4 use rope* DEX +2 +2 (silk rope) ============================================================================= SPECIAL ABILITIES / FEATS Armor: heavy, medium, light Shields: all (including tower shields) Weapons: all simple, all martial Exotic Weapon: Bastard Sword (can use one handed) Weapon Focus: Bastard Sword (+1 bonus to hit) Luck of Heroes (Regional Feat): AC luck bonus +1, saving throw luck bonus +1 Power Attack: melee bonus only, no light weapons (-2 hit = +2 damage) ============================================================================= GEAR Total WT= 35 + 63 = 98 load: light = 100 medium = 200 heavy = 300 WT Item --- --------------------- 0 explorer's outfit 10 mithral chain shirt 5 large darkwood shield 6 silvered bastard sword, masterwork 3 composite longbow (STR +4), masterwork 3 quiver & 20 arrows 3 quiver & 20 silver arrows 1 cold iron dagger 1 potion belt, masterwork = 10 vials 0 - potion of endurance (x2) 0 - potion of cure light wounds (x2) 0 - potion of cure moderate wounds 1 belt pouch (x2) 0 - flint and steel 1 - silver holy symbol: Chauntea 2 hooded lantern - enchanted with "continual flame" 2 backpack 4 - waterskin 10 - trail rations, 10 days 5 - bedroll 3 - winter blanket 20 - tent 5 - climber's kit 5 - silk rope 4 - grappling hook 5 - crowbar ============================================================================== TREASURE cp = 43 garnet gems (10 gp each, x20) sp = 43 gp = 43 pp = 12 In room: cp = 600 steel guantlets with gold and silver chasing (40 gp) sp = 100 silvered bastard sword, masterwork composite longbow (STR+2), masterwork quiver & 20 arrows morningstar, masterwork ============================================================================== SPECIAL NOTES: None