Last Updated: June 4, 2017
class: Fighter race: human (Chondathan) level: 4 alignment: neutral good xp: 7,899 deity: Chauntea size: M age: 22 gender: male height: 6'2" eyes: black hair: black skin: white weight: 240 lbs Campaign: Forgotten Realms, The House of the Summer Rose Home Region: The Dalelands, Mistledale, Ashabenford Languages: Chondathan (native) hp = ==================================================================================== STR: 19/20 +4/+5 HP: 45 Speed: 30 ft DEX: 14 +2 AC: 21 CON: 16 +3 = 10 + 5 + 3 + 2 + 0 + 0 + 0 + 1 INT: 10 0 base + armor + shield + dex + size + nat + deflect + misc WIS: 10 0 AC touch: 13 CHA: 8 -1 AC flat-footed: 19 Initiative: +2 Base Attack: +4 ==================================================================================== Total = base +Mod +magic +misc Fortitude: +8 = 4 +3 +1 (luck) Reflex: +4 = 1 +2 +1 (luck) Will: +2 = 1 0 +1 (luck) ==================================================================================== Attack Bonus Damage Critical Range Type Notes ------------ ------ ------ -------- ----- ---- ----- bastard sword +11 1d10+6 19-20/x2 - S silver, masterwork, one handed composite +7 1d8+4 x3 110 ft P STR+4, masterwork longbow (1d8+3) (silver arrows) dagger +9 1d4+4 19-20/x2 10 ft P/S cold iron +6 thr Protective AC Max Check Spell Item Type bonus Dex penalty Failure Speed WT Notes ------------- ---- ----- ---- ------- ------- ----- --- ------ mithral chain light +5 +6 0 10 % 30 ft 10 lb shirt +1 large darkwood shield +3 n/a 0 15 % n/a 5 lb shield +1 ==================================================================================== SKILLS: Total = 21 max = 7 Ability Mod Ranks Misc +0 appraise INT +0 +2 balance DEX +2 -0 armor -1 bluff CHA -1 +11 climb STR +5 4 -0 armor/+2 kit +3 concentration CON +3 +0 craft INT +0 no decipher script INT +0 -1 diplomacy CHA -1 no disable device INT +0 -1 disguise CHA -1 +2 escape artist DEX +2 -0 armor +0 forgery INT +0 -1 gather information CHA -1 +4 handle animal CHA -1 5 +0 heal WIS +0 +2 hide DEX +2 -0 armor +0 intimidate CHA -1 1 +7 jump STR +5 2 -0 armor no knowledge, arcana INT +0 no knowledge, architect/engineer INT +0 no knowledge, dungeoneering INT +0 no knowledge, geography INT +0 no knowledge, history INT +0 no knowledge, local INT +0 no knowledge, nature INT +0 no knowledge, nobility/royalty INT +0 no knowledge, religion INT +0 no knowledge, the planes INT +0 +0 listen WIS +0 +2 move silently DEX +2 -0 armor no open lock DEX +2 -1 perform CHA -1 no profession WIS +0 +11 ride DEX +2 7 +2 handle animal +0 search INT +0 +0 sense motive WIS +0 no sleight of hand DEX +2 -0 armor no spellcraft INT +0 +0 spot WIS +0 +0 survival WIS +0 +7 swim STR +5 2 -0 armor x2 no tumble DEX +2 -0 armor no use magic device CHA -1 +4 use rope DEX +2 +2 silk rope n/a speak languages n/a 0 cc * = fighter ============================================================================= SPECIAL ABILITIES / FEATS Armor: heavy, medium, light Shields: all (including tower shields) Weapons: all simple, all martial Luck of Heroes (human bonus feat/regional feat) - gain AC luck bonus +1 - gain saving throw luck bonus +1 Exotic Weapon: Bastard Sword (1st level bonus feat) - can use bastard sword one handed Weapon Focus: Bastard Sword (1st level fighter feat) - (+1 bonus to hit) Weapon Specialization: Bastard Sword (4th level fighter feat) - gain +2 damage bonus with bastard sword Power Attack (2nd level fighter feat) - no light weapons - one handed melee weapon (hit/dam) = -4/+4 - two handed melee weapon (hit/dam) = -4/+8 Mounted Combat (3rd level bonus feat) - ride skill check = mount's AC ============================================================================= GEAR Total WT= 43 + 57 = 100 load: light = 100 medium = 200 heavy = 300 WT Item --- --------------------- 0 explorer's outfit 1 silver holy symbol: Chauntea (25 gp) 0 HEAD: OPEN SLOT 0 FACE: OPEN SLOT 0 THROAT: OPEN SLOT 0 SHOULDER: OPEN SLOT 10 BODY: Mithral Chain Shirt +1 (2,100 gp) 0 TORSO: OPEN SLOT 1 WAIST: Belt of Giant Strength (1,000 gp) - gain enhancement bonus to STR = +1 - Red Wizard/Scardale mark 0 FEET: OPEN SLOT 0 ARMS: OPEN SLOT 2 HANDS: steel guantlets with gold and silver chasing (40 gp) 0 RING1: OPEN SLOT 0 RING2: OPEN SLOT 5 SHIELD: Heavy Darkwood Shield +1 (1,257 gp) 6 silver bastard sword, masterwork (515 gp) 1 cold iron dagger (4 gp) 3 composite longbow (STR +4), masterwork (800 gp) 3 quiver & 20 arrows 3 quiver & 20 silver arrows 1 potion belt, masterwork = 7/10 vials (60 gp) 0 - x1 Elixir of Hiding (250 gp) - competence bonus = +10 to hide for 1 hour 0 - x1 Elixir of Sneaking (250 gp) - competence bonus = +10 to move silently for 1 hour 0 - x1 Potion of Bear's Endurance (300 gp each) 0 - x1 Potion of Blur (300 gp) 0 - x1 Potion of Cure Light Wounds (50 gp) 0 - x1 Potion of Pass Without Trace (50 gp) 0 - x1 Vial of Universal Solvent (50 gp) 1 belt pouch (x2) 0 - flint and steel 2 hooded lantern (117 gp) - enchanted with "continual flame" 4 waterskin, full 2 backpack 8 - trail rations, 8 days 5 - bedroll 3 - winter blanket 20 - tent 5 - climber's kit 5 - silk rope, 50 feet 4 - grappling hook 5 - crowbar ============================================================================== TREASURE pp = 20 silver holy symbol: Chauntea (25 gp) gp = 6 Red Wizard Token (0-level scroll) sp = 5 cp = 8 ============================================================================== In Room: pp = gp = sp = cp = quiver & 20 arrows (1 gp) ============================================================================== SPECIAL NOTES: None