Adventure Date: May 31, 2008
Last Updated: April 28, 2009
class: Barbarian race: half-orc
level: 1 alignment: chaotic evil
xp: 0 deity: Bane
size: medium age: 22 gender: male height: 6'0"
eyes: blue hair: black skin: grey weight: 200 lbs
Campaign: Darkness Rising
Home Region: The Moonsea
Languages: Damaran (native), Orc (native)
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STR: 17(21) +3(+5) HP: 13 (15) Speed: 30 ft
DEX: 14 +2 AC: 16 (14)
CON: 13(17) +1(+3) = 10 + 4 + 0 + 2 + 0 + 0 + 0 + 0
INT: 8 -1 base + armor + shield + dex + size + nat + deflect + misc
WIS: 12 +1 AC touch: 12 (10)
CHA: 10 0 AC flat-footed: 14 (12) Initiative: +2
Base Attack: +1
-2 penalty to Armor Class while raging
(#) = value while raging
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Total = base +Mod +magic +misc
Fortitude: +3(+5) = 2 +1
Reflex: +2 = 0 +2
Will: +1(+3) = 0 +1
+2 morale bonus on Will saves while raging
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Attack Bonus Damage Critical Range Type Notes
------------ ------ ------ -------- ----- ---- -----
great axe, +6 1d12+4 x3 - S
masterwork
composite longbow, +3 1d8+2 x3 110 ft P normal arrow
mighty [STR 14] 1d8+1 silver arrow
dagger, silver +4 1d4+2 19-20/x2 10 ft P/S
(+3 thrown)
Protective AC Max Check Spell
Item Type bonus Dex penalty Failure Speed WT Notes
------------- ---- ----- ---- ------- ------- ----- --- ------
scale mail medium +4 +3 -3 25% 20 ft 30 lbs masterwork
(30 ft barbarian)
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SKILLS: Total = 12 max = 4/2 Ability Mod Ranks Misc
-1 appraise INT -1
-1 balance DEX +2 (-3 armor)
+0 bluff CHA +0
+5 climb STR +3 3 (-3 armor/+2 kit)
+1 concentration CON +1
-1 craft INT -1
no decipher script INT -1
+0 diplomacy CHA +0
no disable device INT -1
+0 disguise CHA +0
-1 escape artist DEX +2 (-3 armor)
-1 forgery INT -1
+0 gather information CHA +0
no handle animal CHA +0
+1 heal WIS +1
-1 hide DEX +2 (-3 armor)
+0 intimidate CHA +0
+3 jump STR +3 3 (-3 armor)
no knowledge, arcana INT -1
no knowledge, architect/engineer INT -1
no knowledge, dungeoneering INT -1
no knowledge, geography INT -1
no knowledge, history INT -1
no knowledge, local INT -1
no knowledge, nature INT -1
no knowledge, nobility/royalty INT -1
no knowledge, religion INT -1
no knowledge, the planes INT -1
+4 listen WIS +1 3
-1 move silently DEX +2 (-3 armor)
no open lock DEX +2
+0 perform CHA +0
no profession WIS +1
+2 ride DEX +2
-1 search INT -1
+1 sense motive WIS +1
no sleight of hand DEX +2 (-3 armor)
no spellcraft INT -1
+1 spot WIS +1
+4 survival WIS +1 3
-3 swim STR +3 (-6 armor x2)
no tumble DEX +2 (-3 armor)
no use magic device CHA +0
+2 use rope DEX +2
no speak languages n/a 0 cc
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SPECIAL ABILITIES / FEATS
Armor: light, medium
Shields: all (except tower shields)
Weapons: all simple, all martial
Weapon Focus: Great Axe (+1 hit)
Half-Orc
- Orc blood
- darkvision (range = 60 ft)
Barbarian:
- Illiteracy: cannot read and write.
- Fast Movement (Ex): +10 feet.
- This benefit applies only when he is wearing no armor, light armor,
or medium armor and not carrying a heavy load.
- Apply this bonus before modifying the barbarian’s speed because of
any load carried or armor worn.
- Rage (Ex): 1/day, duration = New CON mod +3 = 3+3 = 6 rounds
- In a rage, temporarily gain STR +4, CON +4, and +2 morale bonus
on Will saves, but he takes a -2 penalty to Armor Class.
- The increase in Constitution increases hit points by 2 points per
level, but these hit points go away at the end of the rage when the
Constitution score drops back to normal. (These extra hit points
are not lost first the way temporary hit points are.)
- While raging, a barbarian cannot use any Charisma-, Dexterity-, or
Intelligence-based skills (except for Balance, Escape Artist,
Intimidate, and Ride), the Concentration skill, or any abilities
that require patience or concentration, nor can he cast spells or
activate magic items that require a command word, a spell trigger
(such as a wand), or spell completion (such as a scroll) to function.
He can use any feat he has except Combat Expertise, item creation
feats, and metamagic feats.
- A barbarian may prematurely end his rage. At the end of the rage,
the barbarian loses the rage modifiers and restrictions and becomes
fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t
charge or run) for the duration of the current encounter (unless he
is a 17th-level barbarian, at which point this limitation no longer
applies; see below). A barbarian can fly into a rage only once per
encounter. Entering a rage takes no time itself, but a barbarian can
do it only during his action, not in response to someone else’s action.
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GEAR Total WT= 54 + 0 = 54
load: light = 86 medium = 173 heavy = 260
WT Item
--- ---------------------
0 traveler's outfit
0 HEAD: OPEN SLOT
0 FACE: OPEN SLOT
0 THROAT: OPEN SLOT
0 SHOULDER: OPEN SLOT
30 BODY: scale mail, masterwork (200 gp)
0 TORSO: OPEN SLOT
0 WAIST: OPEN SLOT
0 FEET: OPEN SLOT
0 ARMS: OPEN SLOT
0 HANDS: OPEN SLOT
0 RING1: OPEN SLOT
0 RING2: OPEN SLOT
0 SHIELD: OPEN SLOT
12 great axe, masterwork (320 gp)
3 mighty composite longbow [STR 14/dam +2] (300 gp)
3 quiver & 10 arrows
& 10 silver arrows
1 silver dagger (22 gp)
5 climber's kit (80 gp)
- grant +2 circumstance bonus on Climb checks
0 potion of cure light wounds (50 gp)
0 Laskur's room key
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TREASURE
cp = 15
sp = 20
gp = 12
pp =
=============================================================================
In Storage: bolt of silk (100 gp)
cp = bastard sword, masterwork (335 gp)
sp =
gp =
pp =
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"Stalker"
Light Warhorse: large animal, AL = neutral
HD = 3, hp = 22, Init = +1, Spd = 60 ft,
AC = 14, touch AC = 10, flat-foot AC = 13,
space/reach = 10'/5 ft, base attack/grapple = +2/+9
Atk = hoof: +4 melee (1d4+3)
full attack = 2 hooves: +4 melee (1d4+1/1d4+1) & bite: -1 melee (1d3+1)
STR = 16, DEX = 13, CON = 17 , INT = 2 , WIS = 13, CHA = 6
Fort = +6, Ref = +4, Will = +2
Feats = endurance, run
Skills = listen +4, spot +4
SQ: low-light vision, scent
Tricks (6/6): Purpose = combat riding (attack, come, defend, down,
guard, heel)
Carrying Capacity: drag = 3,450 lbs
- light load = 230 lbs (60 ft; run x4)
- medium load = 460 lbs (40 ft; run x4)
- heavy load = 690 lbs (40 ft; run x3)
Equipment
wt (lb) equipment
------- ---------
200 rider
54 rider's gear
25 riding saddle
1 bit and bridle
8 saddlebags
4 waterskin
6 trail rations, 6 days
-----
298 = medium, load (40 ft; run x4)
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SPECIAL NOTES: