Adventure Date: November 7, 2025
Last Updated: November 10, 2025
Magic Item Prices
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Common consumable items are 50 gp and common "permanent" magic items are 100 gp.
Uncommon consumables are 100 gp and items are up to 500 gp (200 gp base plus 3 gp per point rolled on d100)
Rare consumables are 500 gp and up to 5000 gp (2000 gp plus 30 gp per point rolled on d100)
And only magic items from DMG - keeping it simple.
Make Magic Items
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Potions will cost 1/2, but uncommon will take 8 hours of brewing, common 24 hours, rare 48 hours.
LOOT SUMMARY
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LOOT BREAKDOWN BY CHAPTER
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Group Kitty = 0 coins/gems = 0 lbs = 0 gp = 50 gp/lb
pp = 0 = 0 gp = 500 gp/lb
gp = 0 = 0 gp = 50 gp/lb
sp = 0 = 0 gp = 5 gp/lb
cp = 0 = 0 gp = 0.5 gp/lb
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Chapter 1
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Source # Item Notes
------ --- ---- ---------
orcs not wearing identifying tribal features
militia - 2 week patrol, supplied 14 days rations each, 10 gp upfront each, 40 gp later each
going through 5 foot trails in forest up the mountain
stop for lunch, 2 large wolf-like predators (worg)
- both entangled by Rollo
- red worg chomped into and dropped Amber
- worg pelt x2 13 lbs each = amber carry
- take a worg skull as a trophy - 3 lbs - Amber = amber carry
New nicknames
Amber = the mule
Drakara = the cleaner
Morgrym = the grimm
Rollo = the skinner
Weaver = the learner
Yotto = the yoddaler
dinner time at the big rock = -1 day ration
Grimm insisted on moving on, no campsite, but found able to make a clearing
at camp in the night - attacked by 4 ghouls - pale white skin
day 2 - quiet
day 3 - killed owlbear trapped in hunting trap - Amber takes owlbear feather as a trophy
day 4 - lunch
= 8 band of orcs crossed east to west across the path, dragging dead deer - chasing and dashing,
- hide x7 - 10 gp, 12 lbs = 35 gp, 84 lbs = grimm carry
- ringmail x1 = 30 gp, 40 lbs = 15 gp, 40 lbs = amber carry
- greataxe x8 - 30 gp, 7 lb = 120 gp, 56 lbs = amber carry
- javalin x16 - 0.5 gp. 2 lb = 4 lb, 32 lbs = Amber x2 javalin
- large tree - half day - no more orcs at base, outcasts from the tribe, had fled from battle
- been attacking lone travellers
100 - great axe, ring mail
90 - hide
knott of the tree
- bags and satchels 72 gp, 57 sp, copper to give urchings
- small pieces of jewellry (25 sp total)
- torn
- take 1 orc prisoner
Day 5 - quiet
Day 6 - ogre attack at night
large great club - leave
large javelin x2 - leave
large hide armor - leave
Day 7 - back at the main road, the Inn at Trip Away (3 days outside Astera)
- market stalls around the inn
- hasha issi - female dragonborn - armor and shield merchent - buy armor + pelts for 55 gp + 4 gp in kitty
- Kitaela Kragblade - female dwarf - weapons merchant - buy greataxes for 138 gp
-
total = 273.2/6 =
45.5 gp + 10 gp = 55.5 gp now, still need to get 40 gp for finishing the patrol.
Flip Krongovsko - owner of the tavern and bartender - male gnome
- discount for being half-price 5 sp per room - share room - 1.5 gp from kitty
- keep prisoner in the special backroom
- talking battle axe - hanging above the hearth
- enchanted glasses - no break, no spills, floats to ground
- tapestry - gnome flying acrobats
- magical light
- Tia and Mia = twin sister bouncers - female half-elves
- Nix the Mixologist
Estabon - dragonborn cook
Avery has a book stall at this market plus store in town
Willore - sells scroll
- cantrip scrolls (common) = 25 gp
- 1st level scroll (common) = 50 gp
- 2nd level scroll (uncommon) = 100 gp
- 3rd level scroll (uncommon) = 250 gp
- Grimm bought alarm (35 gp) and comprehend language scroll (25 gp)
- Weaver copied alarm into his spellbook, Grimm gave scroll to Weaver
- Weaver cast find familiar to summon an owl familiar "Hoot" (Grim and Drakara gave 20 gp for two extra castings)
Back in the Tavern
- pack of kobolds inside, leader wearing pot with antlers, the undercobble, Dreet Undercobble - dwarf friend and bard
- so terribly day, their beer wagon was stolen, "Bannor" the dwarf merchant scammed them
- pay with coin (200 gp) or rabbits
- Grimm goes get drink, ignoring
- Amber plays drums with them - beat out Yotto in performance
- Banner back in Astera
- Grimm starts fight between Amber and a bar patron but fails
Amber speaks to talking red battleaxe (made of unknown red metal) hung over the hearth
"Sirni" she is a showoff and a braggart, amber asks if
tells her tale of our patrol, she lives in the Inn
Drakara talks to Bartender, won Sirni in a card game from a dwarf enchanter, seems to be
I heard that Sirni was put in Flip's charge from a dying elf patron
Grimm tries to take free drink, twins bounce him out, sparks fly out of his ass
Back on Mainroad
- Dreet and Amber goes of for food, comes back with 3 large rabbits, cooks
- Rollo has collected herbs for 1 dose of healing potion - still to make
- Grimm likes to March
- Dreet hunts down game birds for dinner, cooks
- night time - quiet
Day 8 - Dreet shadowing Amber
- Dreet makes merry berry breakfast
- Rollo has collected herbs for 1 dose of healing potion - still to make
- day is quiet, Dreet cooks Bambi for lunch, yummy
NOTE: Yotto - criminal background now
- arrive in town and take orc prisoner to city guard.
- small pieces of jewellry (25 sp total) retuned to mayor for identification (taken from Amber's share of loot)
- we all get the rest of the pay or 40 gp each
- letter of mark for one nights rest
- ask about Bannor, lives on outskirts of town, been investigating him for petty crimes
Bannor
- chastising 3 goons inside for not collecting/shaking down business - barely 25 gp here
- wagon with a tarp over it beside the house near the window over it, has kegs in it.
- Dreet has bill of sale to claim the
- Grimm and Drakara lure them out and blast him, Rollo stabalizes him with his healer's kit
- Drakara creates minor illusion of flame in front of one fleeing, surrenders to Amber
- Weaver puts one fleeing to sleep, sends owl in to help Grimm vs Bannor
- Grimm blasts him, Bannor surrenders
- Grimm collects collection money from table, spills it all on the floor so only get 3 gp worth.
- Grimm also grabs a desicated rabbit foot from the table too
- Lucky Dusty Rabbit's Foot - worn rabbit foot - Yotto
- 2 charges/day - recharge at dawn,
- cast "jump" spell, standard action, distance is tripled until the spell ends. duration = 1 minute
- Dreet super happy, gives them jingly bag
- 100 gp of coin, bottle caps, buttons, help her tow wagon to wear its needed
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Overcobble Pub
- asked to
- can hear screetching and clawing from the pub cellar - don't open - rats inside.
- pile of rags in first room bottom of stairs
- topaz necklace (100 gp)
- copper necklace (15 sp)
- cooking spices (0 gp) - old
through door to second room
- swarm of rats and the "Rat King", a large furry creature in center of swarm.
- pile of rat corpses
- Rat King has nausious cloud around it, poisonous, if fail = incapicated, no actions or reactions
- Rat King vulnerable to fire, Weaver's firebolt and Drakara's fire bolt kill it
- swarm still swarming Amber, damage, healed by Dreet and Rollo, swarm chase
- When Yotto cast detect magic Grim has necromancy aura (trinket) with a transmutation aura too.
door to third cellar room
- room full of cobwebs and broken crates
- scraping noise in the ceiling corner
- rest of room is thick tangled web in ceiling, impeeds vision, but not motion on ground
- two large spiders in each corner - killed
- Grimm harvest poison sack x1 for Rollo to make antivenom.
- dead rats and other small creatures spun up in the webs
- silver ring hanging in the web (15 gp)
- 6 bottles of wine (0 gp) -sour
- leather satchel - 51 gp, 67 sp, 15 cp
door to fourth room = locked - quite shiny
- Yotto took a real long time to pick the lock
- hear a little bit of movement room
- small kobold - Sneet - wanna be lamplighter - trying to show-up Dreet as leader
- has a small sider eggs on string around neck, and amulet
- Grimm intimidates
Amulet of Sanctuary vs Spiders
- it calms spiders, keeps them away - Drakara
- dry storage room - nothing else of value
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- go back to sleep at town inn
- then go back to Trip Away Inn
Loot share = 45.7 gp each (kitty = 1 sp)
- Sirni - criminal Rollinar has
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