Adventure Date: September 13, 2025
Last Updated: September 13, 2025
LOOT SUMMARY
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LOOT BREAKDOWN BY CHAPTER
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Group Kitty = 0 coins/gems = 0 lbs = 0 gp = 50 gp/lb
pp = 0 = 0 gp = 500 gp/lb
gp = 60 = 2 gp = 50 gp/lb
sp = 0 = 0 gp = 5 gp/lb
cp = 0 = 0 gp = 0.5 gp/lb
gems = ch 10 = 0 gp
jewelry = ch 10 = 300 gp
sold items = ch 10 = 1,204 gp/2 = 602 gp
total = 360 gp (coins) + 602 gp (sold) = 962 gp
= 962 gp/6 = 160 gp each (2 gp in kitty)
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DISTRIBUTED
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Chapter 1 = 200 gp each
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Chapter 2 = 50 gp each
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Chapter 3 - 4.4 = 673 gp each
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Chapter 4.4 - 9 = 1,678 gp each (all 6 party members + Vivian + Vanark, but not Krak)
- 125 gp each for Wand of Cure Light Wounds: 1 charge heals 1d8+1 hp heals (2-9 hp, avg 5.5)
= 1,553 gp each (for all 6 party members)
- 125 gp each for Wand of Lesser Vigour: 1 charge heals 1 hp/round for 11 rounds (heals 11 hp)
= 1,428 gp each (for all 6 party members) +12 gp since 5% discount on wands (+3 gp to kitty)
= 1,440 gp each (5 gp in kitty)
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Chapter 10 = 250 gp each - reward for rescuing noble kids from orcs
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Buying Magic
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The maximum price of an item that can be purchased will depend on where you purchase it.
For example, Roccatorre will now have a cost item limit of 1500 gp
whereas Ovesta being, bigger, more populous, more wealthy and more developed has a item cost maximum of 4000 gp.
Fiume is about the same with a more aggressive black market.
In Rutherford, the rumor is anything, for the right price, can be purchased.
Kern City, the capital has a limit of around 10 000 gp with an intensive black market.
Secondly, because items may be available does not mean they are in stock.
A percentage roll will determine this and the more expensive the item,
the less chance that it will be on the shelf so to speak.
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Chapter 10
Source # Item Notes
------ --- ---- ---------
grand druid of Kern - has not been heard of in a while
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1st night
- pack of wolves past by
- some shambling plant creature rolled past
4th night - 2 eagles arrive to talk
- evil things are stirring, some covered in red, purple or black splotches
- orcs giants, troglydytes, dragons
- mad druid lives in wyld wood
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3rd watch to Ovesta
- 2 trolls - no treasure
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Ovesta
- 1500 people - no walls, old tower, King's man office and jail - plus 5 deputies, 100 in militia
- some elves, not many
Reward - Lord Applesum - rewards 100 gp each, plus horse each, plus willing to buy evasion ring for 1,500 gp
- other lords offer 150 gp total as reward for each of them.
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Ernie and Berts
- Wand of benign transposition 4 charges - sold to Dash
- scrolls of mage armor, grease, glitterdust, mirror image, web - sold to Dash
Wanda
- Wand of bull's strength - 2 charges - Free to Ellie since bought Bag of Bones
- Bag of Bones - pull out a bone, create a bone creature, last all day, 1/day = 2,000 gp? Ellie bought
- wolves, owlbear, chimera skeletons
- Weird Air Flask - can move fast when breathed in-swift action, feel like hasted for 1 round, 3x day = 2,000 gp?
- still available
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Red Fork
- little village - Madame Wilma
- NW - 3 days
- farmlands, ranchers complain of animals acting weird, supply train from RedFork has not arrived - 3 days late
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black oak tree, tattered clothes and a backpack - has dried rations 1 week, waterskin, letter
"to whom it may concern, redfork has succumbed to the curse the past few days ...
- not normal, oak tree, except is black, faint transmutation magic, could be a person ...
Arrive in Red Fork
- houses have been crushed/broken except for two (A + B), plus 2 farmhouses, well in town centre
- normal vegetation, lots of bugbear tracks everywhere
A = two story tavern - 6 black oak trees in main room, broken glass, kitchen 2 trees, 2 sleeping areas 1 tree
C = farmhouse - single story, cellar empty
D = farmhouse - two trees in bedroom area,
- bag in chimney
- silver cutlery (150 gp) = kitty
- 55 gp = kitty
- Potions of Neutralise Poison (750 gp) x2 = Rako and Ellie
- journal - teenage girl diary -
- friday - first day - feeling thick, aching joints
- Saturday - second day - hair turned to leaves,
- Sunday - third day - fate - all in fork curse, know food or drink, water in well tastes strange
tracks - lead out of town, bugbear tracks concurrent with
B = blacksmith - gutted, tools gone, 2 dead bodies on floor - human and bugbear, by the anvil and hot coals
- troll bursts through back door
- large rusted half-plate (1,200 gp) = left with horses/ponies on surface
- large skinning knife (4 gp) = left with horses/ponies on surface
- 6 skunk pelts (?? gp) = left with horses/ponies on surface
- wineskin (?? gp) = ditched, don't trust with curse
- silver chalice with 2 saphires chauntea holy symbol (150 gp) = kitty
- backpack
- troll tracks
over a rise, very large tree in the centre, surrounded by shrubs and bushes
- opening going down into the earth, faint purple light at bottom of shaft
- 60 ft down, goes another 200 ft, in the ceiling are transmutation purple crystals (magic/supernatural),
transmutated black moss and normal black moss on walls and ceiling, vines are natural coloured
thick lush grash on bottom
- Rako died by shambling mound in a garden shed
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Chapter 11
Source # Item Notes
------ --- ---- ---------
6 male human prisoners in room next to main room in garden shed, almost worked to death in the garden
- lots of different plants in the garden, some mutated - with purple stuff, but not let near them
- lots of bugbears
- from redfork, tell them to go up, take horses/pony back to Ovesta to report to Kingsman
- black moss, when turned into a black powder, injested, contact and inhallation poison, can be thrown at us as a weapon
- where it grows, white powder forms from dead vegetation around black moss, that can be used as an antidote
1 female human prisoner chained to a wall, better health, more recent?
- Kiitaren, deputy investigating
- ran into Casher Startwist, a gnome, went with her to Redfork, but escaped from the Bugbears
garden #3 has 3 sections: herb, pine, cactus
walking towards garden following small feet tracks, near pine trees in garden, pollen requires fort saves or sleep
went herb section of garden, then cactus section, could see a strange growth in pine tree section
dead gnome inside growth
- small leather armor sell
- small dagger, ivory handle = Gnome Stilleto +1 (gnome or exotic weapon) Ellie carrying
10 bugbears, no ring orders the others to move up and throw...an apple grenade? tracks came from due south
- 10 halberds sell
- 4 apple grenades - 1 used, touch attack, 2d6, grenade 1d6 reflex 18 kiitaren x3 - used 3
NOTE: knowledge religion, purple light is important colour to unholy trinity, seems to boost the bugbears
NOTE: Rako
- cloak of elvenkind to Ash
- oil of keen edge to Kiitaren
- ring of swimming to Krax
- small gnomish dagger +1 to Krax
- potion of blur to Kiitaren
- potion of cat's grace to Krax
garden #2 bushes with diamond shaped leaves with black veins and orange berries
- not natural plants, have been mutated
- in centre, 4 shrieking mushrooms,
- 6 purple striped plants with vines, 15 ft reach, vine slap + poison, mutated violet fungi
- no treasure
hay pile with a large crate wrapped in chains and locked
- bugbear and rat tracks
- no traps, cut chains, inside is a sick looking dryad, Elisa - her oak tree is being damaged
- Freed her from Blackmort, the treant that rules this place
- Blackmort animated her tree and brought it underground
Fern
- nothing special
Grove
- full of tall trees with a 200 ft oak in the middle
- oak has a waxy sheen and is darkening, 2 men are hung by their necks from the tree with rope
- 3 or 4 broken trees, were once treants, but now dead with purple crystal embedded
- air feels colder around this area
- plants are being mutated by the purple light, plants from the surface are being brought down
- dryad merges back into the tree, has an earth elemental, tree starts to look healthier
chest under the roots of the dryad oak tree
- potion of fly
- 250 gp
Cherry cracks the four purple crystals, they stop emitting the purple light
Garden #7
- pine tree area with glowing glow around pine cones
- giant squash
- yellow flowers, swaying area
- vine area, can hear water running, detect enchantment aura, coming from water area
fountain with a statue of gorgonzola's diety has water flowing into a hole near the edge
water is used to bless his followers, if drink it will give it for an hour
- vial of bless = one use only, bless spell for 1 hour - 1 each
- vines attack, and casts entangle spell
- mutated assassin vine
wand of lesser vigour = -4-2-3-1-1
wand of cure light wounds = -1
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